package com.planet_ink.coffee_mud.Abilities.Spells;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2001-2016 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/

public class Spell_GiantStrength extends Spell
{
	@Override public String ID() { return "Spell_GiantStrength"; }
	private final static String localizedName = CMLib.lang().L("Giant Strength");
	@Override public String name() { return localizedName; }
	private final static String localizedStaticDisplay = CMLib.lang().L("(Giant-Strength spell)");
	@Override public String displayText() { return localizedStaticDisplay; }
	@Override public int abstractQuality(){ return Ability.QUALITY_BENEFICIAL_OTHERS;}
	@Override protected int canAffectCode(){return CAN_MOBS;}
	@Override public int classificationCode(){ return Ability.ACODE_SPELL|Ability.DOMAIN_TRANSMUTATION;}

	@Override
	public void affectCharStats(MOB affected, CharStats affectableStats)
	{
		super.affectCharStats(affected,affectableStats);
		int increase = 1;
		if (affectableStats.getCurrentClass().baseClass().equals("Fighter"))
			increase = 4;
		else
		if (affectableStats.getCurrentClass().baseClass().equals("Mage"))
			increase = 3;
		else
		if (affectableStats.getCurrentClass().baseClass().equals("Thief"))
			increase = 2;
		else
		if (affectableStats.getCurrentClass().baseClass().equals("Bard"))
			increase = 2;
		else
		if (affectableStats.getCurrentClass().baseClass().equals("Cleric"))
			increase = 1;
		else
		if (affectableStats.getCurrentClass().baseClass().equals("Druid"))
			increase = 1;
		increase += (getXLEVELLevel(invoker())+2)/3;
		affectableStats.setStat(CharStats.STAT_STRENGTH,affectableStats.getStat(CharStats.STAT_STRENGTH) + increase);
	}


	@Override
	public void unInvoke()
	{
		if(!(affected instanceof MOB))
			return;
		final MOB mob=(MOB)affected;

		super.unInvoke();
		if(canBeUninvoked())
			if((mob.location()!=null)&&(!mob.amDead()))
				mob.location().show(mob,null,CMMsg.MSG_OK_VISUAL,L("<S-YOUPOSS> muscles shrink back to their normal size."));
	}

	@Override
	public boolean invoke(MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel)
	{
		final MOB target=this.getTarget(mob,commands,givenTarget);
		if(target==null)
			return false;

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;


		// now see if it worked
		final boolean success=proficiencyCheck(mob,0,auto);

		if(success)
		{
			final CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?"":L("^S<S-NAME> cast(s) a spell on <T-NAMESELF>.^?"));
			if(mob.location().okMessage(mob,msg))
			{
				mob.location().send(mob,msg);
				mob.location().show(target,null,CMMsg.MSG_OK_VISUAL,L("<S-NAME> grow(s) huge muscles!"));
				beneficialAffect(mob,target,asLevel,0);
			}
		}
		else
			return beneficialWordsFizzle(mob,target,L("<S-NAME> speak(s) strongly to <T-NAMESELF>, but nothing more happens."));


		// return whether it worked
		return success;
	}
}
